MythzoneOffical's avatar

MythzoneOffical

Mythzone Battalion Commander
333 Watchers63 Deviations
33.1K
Pageviews
Hey, guys! It's been a few weeks or so since I posted anything, huh? Not to worry, though, I'm here to (as the title suggests) show you some ideas I had for Ben 10 aliens. Well, just two for the moment, but whatever: HERE WE GO!


Princess Decimal


Race: Uchitakenian
Home Planet: Tsukino Alpha
Body: Humanoid (feminine, a solid five feet, athletic)
Abilities: Enhanced Strength, Enhanced Agility, Enhanced Dexterity, Enhanced Endurance, Empathetic Combat, Empathic Energy Constructs, Empathy Detection, etc. (Basically stuff that could suit a magical girl)
Inspirations: Sailor Moon, Card Captor Sakura, Cutey Honey, magical girls in general.


Stitchpatch


Race: Voo-Doll
Home Planet: New Hairribean
Body: Three and a half feet tall, lanky, made of random pieces of fabric. Has a zipper for storage inside his body.
Abilities: Able to redirect the pain inflicted on him towards his enemies (just as long as something they have is in his possession). Invulnerability, Regeneration, Elasticity, basically a living voodoo doll with cool powers.
Inspirations:Voodoo Vince, Stichpunks (9), Sackboy (LittleBig Planet)


Hope you guys like the aliens as much as I did coming up with them. See ya!
Join the community to add your comment. Already a deviant? Log In
Hello, and welcome to the first of a few little journal entries that will help explain an idea I've had ever since the planning stages of Mythzone, making the whole series (when it's done) into a fighting game reminiscent of old school fighters like Darkstalkers or the first few King of Fighters installments!
And today, let's discuss how you can play this game if it ever comes to be, shall we? Alright, as the Quarter Guy says, it's game time!
For this demonstration, I'm gonna be using a PS3/PS4 controller to show which buttons would serve which buttons would do what kind of stuff in-game, m'kay? M'kay!
The game will be a traditional six button layout, much like any other fighting game nowadays, but there will also be some changes to it that will be expanded upon later. For now, it's the basics. The square, triangle, and R1 buttons will be your light, medium, and heavy punch buttons respectively, whereas the X, Circle, and R2 buttons will be the light, medium, and heavy KICK buttons.
For assists, much like in Marvel vs Capcom 2 and 3, you'll have to press either the L1 or L2 buttons to have one of your two teammates give you a little hand in battle, holding it down for 2 seconds will switch out the guy (or gal) you're currently playing as at the moment be switched out if you need to change up the flow of combat.
Movement is simple as tilting the left analog stick to where you need it and blocking attacks is just tilting the stick away from whatever attack is coming at you,  it all depends on if you're facing left or right in both cases, so just try to account for that, alright?
Now, onto the subject of the new wrinkles to your hackneyed fighting game mechanics, just like I promised. One of these new fangled doodads is the Imagination Gauge, which is your standard issue super attack meter. But wait, it's not as bad as you think! With this gauge comes something that most stuff involving magitek and weapons that give you superpowers can't go without, TRANSFORMATIONS!
This nifty little boost to your characters strength and speed (among other things) and can grant you special little boosts to your moveset, such as making some of the attack's having more range than they normally do, your character having some degree of super armor,  you gaining more of a chance to knock your opponent to another part of the stage, and MORE (which just means I haven't really thought about anything else other than that)!
But don't think that transformations are gonna be so broken beyond belief, no sir, I'm gonna make sure it has a bit more balance to it. How, you may ask? Simple, as soon as you transform, the Imagination Gauge will start to slowly deplete and any attacks made by the enemy will make the process go faster, don't worry about your health being depleted as normal, the damage dealt to you will be halved, in exchange for a part of your gauge being depleted instead of your health bar.
After the master's empty, you'll be back to normal, but at half strength and you're more likely to get hurt due to your lowered defenses and temporary post-transformation paralysis (the latter of which will last for about three seconds). Only when you've got a full bar of the Imagination Gauge filled up, there's at least five parts to it, will you be back to normal stats and can charge up your Imagination Gauge. Oh, and by the way, you can charge your gauge when you tilt your left stick away from the opponent and press and hold the attack buttons to charge the gauge, with the strength of the button determining the charging speed of the gauge.
With all this said, I hope you like the brief look at what I have in store for the series way later down the line and hope you guys have any ideas for the game. If you DO have any suggestions, leave them in the comments and I'll see you later!
Join the community to add your comment. Already a deviant? Log In
Hello again, troopers of the Mythzone Battalion! I know it's been a little while since the last MZ Log,  but with the fact that I graduated May 31st, I feel pretty damn proud of myself.
But let's not focus on reality too much, instead let's talk Mythzone, I'm sure you're all a bit anxious to wait for the next installment of the many adventures of Jacob Davidson, the Super Fighting Schizophrenic (an unfortunate moniker that will be given next volume), but sadly you'll all have to wait a little while longer because we here at the Mythzone Battalion (that being me and my editor ProgressionTrip) are coming up with the spectacular origin story for newcomers Cinderella, Molly, and the others that helped make the defeat of Ada and her daughter's possible, in a story I like to call "The Denver Divas!"
Okay, that's not the full name, but for the sake of my fingers I'll be calling the title as such. Anyway, the full story will be full of intrigue, suspense, romantic comedy, probably a Neverafter battle here and there for good measure, and fully explain why Molly and her friends are sharing their bodies with their mothers (which was touched upon in chapter 10 of Mythzone).
All this and more in the following months, so until then, this is Mythzone Battalion Commander, signing off!
Join the community to add your comment. Already a deviant? Log In
Hello again, followers of the Mythzone Battalion!
It's been quite a while since I promised you Mythzone Chapter 10 , hasn't it? Rest assured that the chapter has been uploaded onto the page but you all probably have notice that it had to be split into 3 parts, the reason for that being the data capacity was beyond the limit of 64KB, apparently you can only go so far when it comes to making stuff like our series.
Aside from that news, I have something else to say besides Mythzone. The news is that I'm almost done with high school and will graduate in May,  or more specifically the 31st (with my last day being the 25th). If things go well I can move on and get to advance towards the next step in life.
I still wanna do more Mythzone stuff, so don't expect that any job in the universe will try to stop me!
With all this said, thanks for your support and here's hoping that the series will go on even after the heat death of the universe.
Safe regards,
Mythzone Battalion Commander.
Join the community to add your comment. Already a deviant? Log In

Mythzone Log #5

1 min read
Happy holidays, followers of the Mythzone Battalion
Chapter 9 of the saga of Jacob Davidson is here at last! Chapter 10 will soon follow it, just give it some time and it will come! After that, ProgressionTrip and I are going to give you a big surprise. Anyway, hope you like chapter 9 and merry Christmas to you all!
Join the community to add your comment. Already a deviant? Log In
Featured

Ben 10 Alien Ideas! by MythzoneOffical, journal

Mythzone: The Creating Edition, Controls. by MythzoneOffical, journal

Mythzone Log: 6/19/16 by MythzoneOffical, journal

Mythzone Log: 4/10/16 by MythzoneOffical, journal

Mythzone Log #5 by MythzoneOffical, journal